


FIFA’s flagship card-counting mode is plagued by a seemingly never-ending spate of challenges, customization options, pack animations and a frankly dizzying number of meaningless notifications that make it a chore to navigate. You now have the option to bypass (or auto-simulate) training days when advancing through the calendar, which makes the time between matches much, much shorter.ĮA has made no such effort to streamline Ultimate Team. Speaking of which, FIFA 23 also fixes one of my biggest gripes with FIFA 22. Annoyingly, Play Highlights doesn’t let you make substitutions, and you’re ultimately beholden to the amount of chances the computer generates for you, but it’s still a great time-saver if you’re speeding your way through the season calendar. If your opponent is on the attack, the game throws you into the action to defend, and does the same if your star midfielder is given the space to play a killer pass. On top of the options to play, simulate or jump in and out of a match, you’re now given the chance to only enter the fray during the most important moments. The new Play Highlights feature is, however, a neat addition. The same goes for transfer reports that rate your negotiation performance – at first, you’re keen to learn from their criticisms, but they quickly lose their novelty. There are a host of new transfer animations, too, which initially make the feeling of landing a big-money signing more profound, until they become yet another cutscene to skip (even outgoing players now get their 10 seconds in the spotlight). For instance, you can now pick a real-life manager ( or Ted Lasso) to steer your team to glory, but a distinct lack of voice acting makes this decision largely redundant (unless you’re easily entertained by dressing Pep Guardiola in a pink tracksuit and sliders). From a modes point of view, FIFA 23 is much the same offering as its predecessor, save for the amalgamation of Volta and Pro Clubs and the welcome addition of women’s club football.Ĭareer mode remains largely unchanged, though a handful of so-called improvements alter – and don’t unanimously enhance – the experience.
